Doom gsync stutter. I know, I know, {{Framework. Driver is latest as well. The first is that some games are exhibiting micro stutter that didn’t before (doom eternal), even though I’m using the exact same resolution(1440p) and graphic settings. I set the whole thing to 120 Hz, so old games that fail at Gsync don't run all choppy. With gsync the monitor will display and refresh exactly when the frames are complete Vs having a frame be static for 2 144hz frame. Open menu Open navigation Go to Reddit Home. 74 (this issue for doom also happens on 445. But setting it to "ultra" reintroduces the stuttering. I took a slow motion video of what it looks like in games like Doom Eternal and sent it to Nvidia but it doesn't seem like they think there's any sort of widespread Could be your monitor. Best settings for best frametimes, no stutter or tear, gsync on+vsync on+nvidia ultra low latencymode, Doom Eternal is the only game ive seen this on and ive been playing with g-sync for many years. I don't see any tearing, if you limit your FPS to 144 with MSI Afterburner you I fixed the stuttering problems with my 4070 and my 5900x CPU. I followed the Blur Buster Skip to main content. The opposite G-SYNC Windowed Mode “Enable for windowed and full screen mode” allows G-SYNC support for windowed and borderless windowed mode. It's strange because newer titles run gorgeously, then you have old games like Doom 3 running bad and even MAME emulator can't smoothly sync old 80-90's emulated 2D scrolling arcades! Hey, Am i the only one who feel like the game is choppy or is slightly stuttering? I have the latest nvidia drivers and it runs at constant 60fps according to the ingame counter. My current configuration: CPU: Intel Core i7 8700K 3. Reply reply I should clarify that it does not mean PC does not have stutter free AAA like doom, If You use Low Latency Mode on Ultra, always use VSync and/or GSync!! Use Start Commands The most important values are the enforcement of Vulkan and the restriction on the number of threads used, which should never exceed the maximum number of physical cores, at least at the beginning and during a longer test phase!! Hi I've been having this problem with my setup for more than a year, since pairing my 1440p 144hz G-SYNC monitor, the XB271HU with my 1080Ti, i've noticed stuttering in almost everygame, it's the kind of stutter that resembles v-sync, very short and more noticeable as you move looking at and object, it appears more when the framerate drops, now, the strange thing I have stable 355fps gsync and rock solid frame times with a maximum jitter of 0. The g-sync range goes from 30-144hz, thanks to Doom will not use the adaptive feature if the hardware is not there. I have gsync on and vsync off in-game and I did not experience any screen tearing or Try go to "Settings -> System -> Power & battery" in Windows and change the power mode from Balanced to Best Performance. Doom is the only game this happens with. Consider OpenGL "deprecated" especially with a 4060. Essentially, the issue manifests as micro stutters and inconsistent frame times (fps seems to bounce around + or - 5 fps no matter what I have stuttering on doom eternal every 1/2 minutes, my hardware is: Ryzen 3700x/RTX 3070 and ram 32 GB I play in 2k/240 hz with gsync limited to 236 fps on nvidia control panel. I tested with 60hz, 60fps cap, vsync on in horizon zero dawn. xTSH Gsync - on for full screen and windowed Vsync - on(in nvidia control panel, off in game) Power mode - prefer performance. Since game doesn't support it natively, way to force it is to use shortcut to the game exe with parameters "-screen-fullscreen 1 -window-mode exclusive". Even putting all settings on low the cpu will still spike with G SYNC enabled on the 10xx series. If you have the stats enabled in game (needs to be on ultra to see the grapgh) you will see your cpu is When the frame rate drops suddenly into the gutter, you get stuttering and slowdown. I’m a bit confused wether my issue was the stutter gsync issue. In this game, my fps is always higher than the refresh rate (60hz). Only a couple a nice and smooth. Doctor Detroit. Really weird for sure! Reply So, I think I pinned my stuttering down to some sort of Gsync/Freesync issue on my machine. Butter smooth. For the best latency in league of legends, and G-SYNC will only, when properly configure, prevent tearing artifacts while avoiding the sync-level stutter and Do we need to use Vsync ON in game to get smooth gameplay? I though thats what Gsync was for? Also, stutter with Reflex or Reflex Boost. Nothing. so if you drop below 60, no stuttering/tearing. With this i have In nvidia inspector under profile select starfield, then under sync and refresh line make sure that the GSync - Application mode is set Fullscreen and Windowed ( this was off by default for me) and Gsync - Application State is set to Allow ( this was also off by default) I have been fighting with random stuttering in many different games, a lot of them being old and not demanding at all. It's very apparent when I pan the camera with my mouse. It happens whenever an animation or sound needs to be loaded. And again to above: Stutter is caused, when the GPU is synced to the Monitor, and you can NOT hold the Hz as fps. Browse categories, post your questions, or just chat with other members. Go to "manage 3D settings" on the left, click on the tab "Program Settings" add the game to this, and set these settings to it: As you can see my personal MAX frame rate is 83, as my monitor is 85Hz. Description: Enable Gsync while disabling vsync for the lowest input lag. Just smooth. Re: Stuttering on high end hardware - Vulkan + Windows 11. I've primarily tested this with Overwatch and Final Fantasy XIV. Stuff like Roboquest, Deadlink, and even Unity Gunfire Reborn are all way better, not to mention things like I've just finished building a system with a 4090 and the performance is incredible but there seems to be only one issue i've noticed and that is micro stutters/fps dips. < > If you don't care about high input lag input lag and want absolutely no tearing: Vsync on, Gsync on. The stutter is not visible on a 60 FPS Nvidia Experience recording of the whole I have a lot of flickering when I activate the HDR. 5 FPS) you'll quickly notice two benefits: the game will no longer have any stutters and Vsync will no longer cause any lag, making it the ideal DOOM 3 experience. I’m not sure if it’s because I have a Freesync monitor. @AsiJu Thanks for your reply — for Dark Souls 3, it appears to force V-Sync ON internally — there is no in-game option to disable V-Sync (or enable it for that matter). This happens most often to me in close up scenarios with a lot of faster movement by the bots like GP Close Long Strafes or any of the smoothbots, especially faster ones. Then I remembered The Medium and the solution for that, tried it with Alan Wake 2 and, bingo, So I have a 165hz Gsync monitor (Asus PG279Q) and am experiencing some weird stutter when dropping only a few frames. I believe The stutter itself it's like frame skipping when you panning camera when playing games. Go to the nvidia control panel and change "Power management Heres a video of the stutter with gsync firmware start is vsync after is 115 fps Seems theres a huge tearing at the top of the screen ! Reply Doom Eternal, Rocket League, Apex so far Reply jerohmeee321 • Additional comment actions. Specs: Lenovo legion w/ gtx 3060 playing on high settings I get a Inconsistent stuttering all over the place with no pattern to it despite the game being at 30fps, the PC at 60fps, and GPU barely breaking a sweat. I remember there being some of sort of small patch shortly after launch where the issue started. 5. Top. Whatever one you select, will limit you to that frame rate when gsync is activated. #4. On 3D mark my cpu went back to the usual 3. I don't think the engine handles high framerates very well, because I noticed some odd bit of stutter going on which I never noticed on my 60hz monitor. Not like at a when below your refresh rate, you'll get stuttering, this is because your monitor is refreshing at 60hz regardless if your only getting 35fps, so for under half of the time you TV has to use the same frame, causing stutters. 1 and it doesn't freeze like the 23 update. Everything fancy like GSync or HDR only introduces stuttering in some degrees. Didn't want to switch back to windows 10 since I have a gsync ultimate monitor and autohdr is just too good. Report what your monitors refresh rate is. I'm using the latest dev build of GZDOOM. Had the same stutter issue with my previous 144 Hz monitor that had only freesync. Use a source port instead (like Chocolate Doom or Crispy Doom or whatever). This only happens when Gsync Is running. Fix Blender Stutter on Nvidia Cards/Gsync monitors . Thread starter sphie00; Start date Oct 14, 2022; Tags stutter fix Stuttering Toggle sidebar max download I did between the two was 80 GB and that was for doom eternal Also after testing, the speed was varying. However, not all games successfully framepace very well. I've tried a ton a fixes I've found on other forums but no dice. I've tried reinstalling the drivers I have an issue with stuttering (microfreezing, i dunno how to call it) on my new G-Sync monitor (Fist purchase was VG27AQ - I gave it back to the shop, and the second one was - S2721DGF). Using vsync would be like driving your sports car on firstgear and complaing about bad acceleration and sound. If screen tearing bothers you and you dont have freesync/Gsync, use the Nvidia Control panel/Amd equivalent for v sync NOT ingame v sync. ie: Gsync /Freesync. description ? Framework. When I disable Gsync by going to borderless, and use the in-game vsync, it runs flawlesly. Gsync (Detected Gsync processor built into the monitor) has lower Now I get the stutter and lag described by the OP. I have stutter with most games. Gsync (Detected Gsync processor built into the monitor) has lower Having a pretty major stutter problem while trying to play eternal here. I can only describe it as a split second "freeze" of the mouse movement. I can’t maintain 165 fps even when no action is happening, I’ll get drops down to 125 fps and I’ll get stuttering with no apparent reason. A BIG REMINDER: Memes and shitposts are only only allowed on Sundays starting at Midnight CST (6:00 AM UTC) and ends 24 hours after. Can confirm DOOM seems to micro freeze with G SYNC on a 1070. I've tried lower different settings, and that helps for a few seconds, but then the game starts stuttering again. So, the game is capped internally to 60 (just like Dark Souls Remastered), but the difference seems to be that the Remaster works totally fine with G-Sync while DS3 doesn’t at all in my tests. Gsync, vsync and adaptive sync from the monitor are all turned off, refresh technology setting in the NVIDIA control panel has been turned to fixed refresh. This is where GSync comes in, and syncs the monitor TO your GPU. A Darn shame indeed. I've done DDU. May 18, 2016 @ 4:12pm has it stopped working in your other games? only thing I can recommend is you uninstall the driver, boot into safe mode and use I was having weird stuttering on my 2060S with GSync in borderless while my gf on a 970 without GSync was having a smooth ride. The stuttering issue was maybe due to downclocking from low load in the pendulum and TestUFO demos. Doom will run at your desktop refresh rate, so make sure your desktop isn't set to 60hz #3. Thanks for posting to r/Doom! Your post HAS NOT been removed, but please take the time to read our rules if you haven't already. Then I also tried the Nvidia low latency mode because V-sync creates latency. I've tried capping my frames to various different rates, from 60Hz to 100Hz, 144Hz, 160Hz, 165Hz, etc, it doesn't work. I assume I can simply limit it to 165 and the drops won't cause a stutter, merely a But when I turn it off in game, go to nvidia control panel and turn on gsync plus vsync, I get frame drops and frametime stutters. 48 WHQL driver update bumps up GeForce Experience to version 3. Check that gsync is enabled and also that v-sync is enabled in the control panel software. Fun fact, if I disable the 3060 and play on my iGPU I will get no stutters but as I use my 3060 immediately I will get stutters. Very fast micro stutters even The world’s best aim trainer, trusted by top pros, streamers, and players like you. game Extreme Stutter with G-sync Can any experienced G-sync users help me out with this problem? I just got a G-sync monitor (Acer XB270HU) and I have noticed that G-sync works great in most games. 1/22. To me, even if gsync dropped to 30fps it shouldn't stutter despite the low frames. I have set my nvcp settings to: Highest refresh rate, prefer maximum performance, gsync and vsync are ON DOOM + DOOM II. Lowest possible latency is always G-SYNC off + V-SYNC off + highest framerate that doesn’t max GPU usage. Reply reply remagoediv • It becomes a bit more obvious in a game that can run on a potato like Spiritfarer. I had issues recently and it turned out that What happens when gaming is my capped fps (162), will sometimes drop to sometimes only 161 fps, yet there is a very noticeable micro stutter that occurs. 6 days 23 hours ago . 1110/21H1) I have also tried the stress test with FurMark for 10 minutes straight and I didn't have noticed any stutter with it (this could also mean that OpenGL is working without any problems like DX11, but, again, not so sure about this and I must try other OpenGL/DX11 ROG Swift 25 "240hz Gsync monitor since I mounted the new card I always have micro stuttering in everything: Benchmark (superposition / Firestrike / Heaven . Doom Eternal - BUG I observe stutters on a 5800x + 3080 build when moving the mouse/camera around more quickly. The refresh rate changes while gaming! People are very surprised that you can have a fluctuating framerate without seeing any stutters. Aug 10 @ 10:53am I went into the G Sync Program Settings in the NVIDIA Control Panel and changed the Monitor Technology from GSYNC to Fixed Refresh for Adobe Premiere Pro. Pretty much any modern game that has it's own frame rate limiter will produce odd frame time behavior which will cause stuttering. They are annoying micro stutters that prevent me from playing on a 2000 Euro card! I'm getting noticeable stutter sometimes, even though my fps counter is always around 57-60. Some times is very smooth, and then all of a sudden it starts to mini/mico-stutter with some vertical judder. None of it worked. Resolution doesn't seem to matter: I've seen it happen at 1080p, 1440p, and 2060p very similarly. I posted about this here earlier and I figured I would do a follow-up since I finally fixed the issue (in case anyone else has this issue in the future). It was like that since day one so I wouldn't hope for any fixes at this point. Thanks for posting to r/Doom!Your post HAS NOT been removed, but please take the time to read our rules if you haven't already. description : 'Join the GeForce community. Blur Busters can Anyone has weird stuttering with Gsync on? I have GTX1080 playing at 1440p all maxed out, frame rate unlimited. When I set the max frame rate to 100 (the refresh rate of my monitor), I don't get any stutter. When I turn my V-sync on everything starts to stutter horibly and my fps drops to 50-60 like but it feels like 3 or 4 fps. This will fix horrible stuttering but ther will still be slowdown for loading shader from time to time. I have the AW2725DF, a 360hz oled gsync compatible. If you change it Hey, guys. But no matter what, I had stutter in many games. Why? I normally force Vsync in my Nvidia driver and on other games get framerates up to 120fps on my ASUS VG278 120Hz monitor. (Repeatable. Fix for the stuttering in Doom Eternal (PC) DOOM Eternal Some of you have probably been experiencing some awful stuttering in the game on PC. I’m getting kind of tired of this DOOM 64. When i turned on vsync in this game, the game will stutter only at the beginning of any level or after load up any level, than after a minutes. I run the game at ultra with everything maxed, at 4K, and the game reports a constant 60 fps. I've disabled hybrid and set everything on high performance but there's screen stutter in Hitman 3 and Borderlands 3 despite getting 90-100+ FPS. New. My PC specs are as follows: After starting a frametime graph I could see definite frametime stutters. If stutter-reduction is numero uno Seriously get one im like you i hate tearing and stutter you dont get any with gsync. Eg running around on battlefield and I see an enemy for the first time, it'll stutter when they shoot but then won't stutter next time I see I haven't tried this myself but the same user from above swears by this method. I personally see more value in GSync than HAGS but that's for you to decide. Specs wouldn't hurt. I have a 2080Ti and a GSYNC HDR monitor and I run into performance issues in Doom Eternal with GSYNC + VSYNC enabled. I see similar stuttering throughout matches, but it is most noticeable at that initial drop-in to a match. g. Post by dpJudas » Sun Dec 10, 2023 4:11 am. These games just stutter on the 4080 and 4090 laptops. I know these specs should easily get a smooth 200 in 1080p, I played through the game a year ago with a 970 and an i5 6400 on a hard drive and had higher frame rate with no stutter. I think it’s related to vsync in some way. Willhelm (Banned) Sep 28, 2018 @ 4:16pm Originally posted by Safety Rabbit: I'm trying to figure out the exact setup that causes the issue, mainly out of curiosity. If I turn on the performance metrics in-game it looks like every time It starts to stutter there is an increase in CPU usage, but that’s all I can tell. I'm running a Ryzen 5 5600X, rx 6700, 32gb ram. You will NOT have any stuttering, or tearing at all. Enjoy :) Go to Setup gsync in Nvidia control panel on left, then after setup gsync is selected go to Display at the top and check Show indicator for G-SYNC. Originally posted by PainkilleR: Doom Now I get the stutter and lag described by the OP. I'm trying to figure out if that's just how gsync is in retroarch or if I'm doing something wrong. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget. You have gsync for a reason. AcKilleeZ. The game starts stuttery and stays Can confirm DOOM seems to micro freeze with G SYNC on a 1070. You getting any stutter at high fps with gsync on? Multiple people are reporting stutter with gsync with the new Korean FW. ill start off first with my comptuer specs 9900K 32gb ram 2080 Ti on driver 442. The object positions are correctly adjusted by the virtue of the timing of the frames being in sync with refresh cycles. Hopefully this will be fixed sometime in the future since I prefer to keep GSYNC and VSYNC enabled. Everything from tinkering with my RAM, to tweaking my CPU and countless other things. I’ve ultimately had to result in disabling GSYNC for WoW specifically but that has had issues on it’s own with the screen flickering to black since I don’t disable it for the entire system. Patch completely broke my game. Tech Support Specs are RTX 4070ti I5 13600k 32 gb 3200hz ram Asus Prime Z790M Plus motherboard I recently just got my first Gsync display, and I’ve been having issues with almost all games stuttering every 30 secs to 2 mins from frametime spikes. No stutter isn't the same as fixes stutter, vsync what freesync and gsync replaced would introduce stutter their no stutter claims come from when that was the standard and if your frames dropped noticeably below screen refresh stutter was introduced, freesync and gsync therefore had no stutter. My monitor indicates G-Sync is still on when I'm in-game. You could happily game at fully maxed out at 75FPS on a non adaptive sync monitor. At 360Hz, tearing is going to be much less noticeable than at lower refresh rates; I did not have this stutter when I have a rx 6800, my gf does not have this stutter with her 1060, and when you google “3080 stutter” you find countless people complaining about it in almost every game. The game mostly runs on solid 120 FPS, but sometimes I notice a slight stutter and then the FPS counter shows 80-100 FPS. Splitgate - Random stutters. GSync comes into play, whenever you can NOT hold 144+ fps at all times. Apr 8 @ 12:03pm G sync Hi anyone know how to get g sync to work? cheers s The author of this topic has marked a post as the answer to their question. At first, I thought it had something to do with my 2070 handling the second monitor, but I realized I'd It was like that since day one so I wouldn't hope for any fixes at this point. Hope i've been helpful, that's all I know. Very odd. The PC version of the Doom 2016 reboot finally has the Vulkan API update we've been waiting for. If you have the same issue: don't use Running on an i-9-990k, EVGA 3080 hybrid water cooled, 32gb ram and nvme ssd on windows 10 with GSYNC ON at 3440x1440 @100hz. Tried a combination of borderless, fullscreen, 120fps, 60fps, vsync on, and vsync off with no luck. Adaptive VSync is a smarter way to render frames using NVIDIA Control Panel software. The Is there any kind if stutter fix for rocket league that I'm missing? I've tried with gsync, without, all kinds of stuff and no matter what even tho I get the fps I set it to it never feels smooth. no stutters at all. What are the potential causes of stuttering while using Gsync? Stuttering issues while using Gsync can be caused So, this stutter. Running a GTX780. 60) GPU: Nvidia MSI Not sure that helps anyone at that point, but I found a fix that works for me for the stutter issues after trying everything else without success. 2/21. Other than that, just standard DOOM II iwad - I still experience the stutter even on vanilla DOOM II with vulkan. These diagrams explain why nVidia G-SYNC eliminates erratic stutters, from the Other than that, just standard DOOM II iwad - I still experience the stutter even on vanilla DOOM II with vulkan. The menu demo seems to play smoothly, and the game itself runs at a stable 60 fps with no noticeable dips when the stutter happens. I have the latest drivers for everything installed and Windows 10 fully updated. Tbh, I think the 3080 is at fault and at this point idk if it’s driver related or hardware because I’ve used countless drivers and can’t make it better. (especially if they are a quest mob) I'm on a 3080/9900k/16gb ddr4/970 evo SSD w/g-sync. Clean install of windows 11, newest chipset drivers. Oh well, I'll just continue to use a source port like before. Weird stuttering with gsync . What is this "stutter" comment they just casually gloss over? Using regular vsync, I don’t know who needs to hear this but I was having the weirdest graphical stuttering even at high fps, I tried a bunch of different settings and finally turned off gsync and it’s smooth as butter now. Every 2 to 3 seconds it stutters a bit. Thanks anyway! Reply reply More replies [deleted] • I've Sorry but even using gsync I got screen tearing. So if its not a simple setting overlooked, then its Microsoft making it I've been trying to make use of gsync in retroarch, and while it does sort of work I'm still getting frame stuttering/pacing issues. Vsync is broken in this game like most things lol. Mar 19, 2017 @ Ok, so to start off specs: GPU: RTX 2080 CPU: i7-7700K MOTHERBOARD: MSI-Z270-A Pro RAM: 16GB DDR4 PSU: 750 watt OS: Windows 10 64 bit OS is on SSD Hello all. But, surprisingly, it is possible on a variable refresh rate display such as nVidia's G-SYNC. And voila, it now works perfectly without stutter beside the occasional heavy lag when loading shaders. Controversial. specs 5960x 1080 SLI ZB270HU 164Hz Gsync If I play with my V-sync turned off I get some screen tearing and not so smooth gameplay despite my gpu being able to keep up with 144hz display. I know that gsync is on and functioning correctly now because the Nvidia indicator setting I mentioned earlier appears on screen whenever it's active. This is on a 9900K build by the way. For some reason Gsync causes very small micro stutters which don’t show up in the frametime graph. -I'm on a 1660Ti and a 3700X (undervolted und thereby underclocked), and I experienced noticable stuttering while running through a specific alleyway in the city, once. So this is normal then? Could I also ask. '}} However when my character is running along, sometimes it will drop FPS down to 40ish and cause a big stutter for about 1 second. For me, it's always CPU. Only recently tried G-sync + V-sync without FPS limiter. Gsync makes your display/game sources running with variable frame rate. 2. I have verified Since the last 2 nvidia driver updates every couple of seconds the game stutters for me. I have tried nearly everything to get rid of random stutters. I'm using 1. Mar 19, 2017 @ 11:46am Take V-sync off and try that. If you're using the in-game frame limiter then that's most likely the problem. Disabling Gsync is the key to fixing this. I tried the new Vulkan API since it just released, hoping for maybe improved graphics or slightly higher FPS to brag about, but after switching to the Vulkan API, I appeared to be getting 60 fps but it looked choppy. Anyone with the same problem? Solution? Thanks! This is a long shot, but I am one of the ones who have a very powerful rig but have those constant freezing and stuttering issues (not just the cache ones but other random ones) Recently on a whim I decided to turn off G-Sync (I have a Freesync / G-Sync compatible monitor, triple setup) and after that I played for about two hours, and did not have a single hiccup. For example, stutters can still show through to GSYNC if the frametimes of frames are out-of-sync with the real-world frame render times. Of course, 20-30 fps will look just as smooth, as 20-30 fps can look like. So, basically, I can't use v-sync whatsoever if I want to use mouse to turn around. If you have the stats enabled in game (needs to be on ultra to see the grapgh) you will see your cpu is spiking for some reason everytime it stutters or freezes. You are supposed to use Vsync on (I recommend triple buffered in this game due to framerate impacts with certain configurations while using the standard vsync on option), and then if you want lower input lag you can cap your framerate to 3 frames under your max refresh rate. Pugb, Csgo, Gta5, Far cry4, Dying Light, Doom, quake, Wolfenstein, Ghost Recon and many more all run just fine. I had triple-buffering vsync, disabled it and it was a bit better. Disabling GSYNC in NVIDIA Control Panel fixes this for many but it causes my Alienware AW3423DW to constantly display "DP INPUT" as if it were repeatedly connecting/disconnecting. ) Running the game at 1440p. Pretty smooth 80-90 roughly. The only way to play is disable it. Is this a game issue, or is my hardware busted? Running with an i7, RTX 2060, 16GB I'm currently playing Doom 3 BFG on my new 165 Hz screen. 11. 26. Also stutter in Windowed fullscreen or window. Only problem now is that when I'm playing doom eternal, I get a stutter. Recording a variable frame rate source with constant frame rate works in general, but the resulting video will appear not smooth and appears to have slight stutter, even if no frames are lost. My question is: why do I get stuttering at 97 fps with g-sync (so the optimal setting) when I don't get stuttering at 100 fps with g-sync? Unfortunately, some operating systems adds stutters (even in VRR) that forces you to concurrently use an in-game cap and an RTSS cap. Radeon Gigabyte RX 6600 Ryzen 5 3600 - boost off B450 ASrock gaming K4 - latest bios DDR4 2666 8x2 Prefetcher L1/2 - on 4G decoding + SAM - disabled/ enabled Windows 10 2021 21h2 driver 22. Mar 19, 2017 @ I never had any stuttering issues with my 1080ti or my 2080ti. FPS counter always above 100 but at the same time constant stuttering when moving or panning left or right. 2600k @ 4. This stutter makes it unplayable Bug Share Add a Comment. ΜΣ†ΛĿ. Reply reply Charming-Ad-2665 • just keep your framereate above 60 fps and lock your FPS 1-2 fps below upper level of monitor frequency, so if you range of FreeSync is 60-240 hz, your framerate(fps) must be within this area, not below60 and not behind 240. Q&A. 10, the steam release on windows 10, though it happens on the standard release as well. Best option setup gsync with vsync set to on in the nvidia control panel but turn it off in individual games I cant really tell the stutter from your video but I jave the 34 inch of this monitor and it sometimes has a weird stutter in games with me, especially Witcher 3. Gsync acts weird once it exceeds the refresh rate & the combination with VSync and/or framerate limiters to counter that only ends up in more frame drops below the refresh rate. All the other settings were adjusted to see if it would cause flicker and no more flickering. I do love the snappy feeling with Vsync off, but cant stand the occational stutters, microfreeze etc. I have tried multiple variations, but the only way i can get the frame rate above 60 is to disable gsync in the nvidia control panel. Best option setup gsync with vsync set to on in the nvidia control panel but turn it off in individual games I don’t know who needs to hear this but I was having the weirdest graphical stuttering even at high fps, I tried a bunch of different settings and finally turned off gsync and it’s smooth as butter now. Finally, you should turn on freesync from your monitor and the AMD control system, just to be make sure it I always played genshin in a gsync monitor and I also have random stutters. I disabled DLSS completely, set the frame limiter to uncapped, and of course checked that gsync is active. Go to the nvidia control panel and change "Power management mode" to "Prefer No matter how much fps you have, be it 130 fps, 60 fps, or 23 fps. A BIG REMINDER: Memes and shitposts are only only allowed on Sundays starting at Midnight CST (6:00 AM UTC) and ends 24 hours after. Nov 2, iam facing stuttering and tearing in games, seems like gsync is not working well my mouse cursor is stuttering also and iam feeling its affecting my gameplay i tried alot of things when i enable v sync from the nvidia control panel, the tearing is gone but still there is micro stuttering from time to time in my mouse movement. I downloaded program to test freesync/gsync called Refresh2025 and while i was using it I noticed that this issue only happens on DX11 and the black screen problem is maybe a monitor firmware or nvidia driver issue. Thats why i turned on vsync. Setting monitor technology to fixed refresh disables gsync, you won't see the indicator. I wanted to make this post to potentially help someone who may be having similar It seems that you are having different issues than me (I had more stuttering than flickering), but it's probably worth going through the checklist if you haven't already. I've tested lots of games and most of them have lots of stuttering when I pan the camera slowly. Unfortunately, the screen just kept flickering black (I assume this is where the stuttering was happening with GSYNC on, but instead of the screen turning black, GSYNC "fixed" it). Not sure if yopu know how it works but your refreshrate changes on the fly to what ever your frames is so its always smooth transition with frame fluctuaion. The only way to get over 60fps in All of these games played extremely well at 144hz with Gsync enabled and better than on my old monitor, with the possible exception of Batman Arkham Knight. Report if you are using gsync. After following the excellent post by @CptLucky8 My 2070 SUPER 4K settings and suggestions - episode 2 I was still having stuttering issues with glass cockpit planes. By Sean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. Drivers updated also. I have run out of options on this issue. It's one of those games that seems like it's cool the first 5 minutes, then you notice it's almost identical to playing DOS Doom in terms of map design, weapons, gameplay, etc. But what really hit home, My issue is the game is very choppy running at 1440p with Freesync @ 75hz. Turning it on makes it better. #1. I have a gsync asus and there is a button on it that you can press to scroll through different refresh rates. Does anyone else have this issue? I have no performance issues in other games, and Gsync works flawlessly and stutter-free in everything else. Seamus. Massive stuttering even in menus. ) Any suggestions? I have a 2080Ti and a GSYNC HDR monitor and I run into performance issues in Doom Eternal with GSYNC + VSYNC enabled. This is often game programming (e. Something I noticed is flickering with gsync active in some darker games but I guess there is no fix to that Regards, Like 0 Vote Down . 5 with 1080ti 144hz gsync. What you are talking about is called variable refresh. Only 4:2:0 8-bit is stutter free. With the vsync off, this stutter will not happen. All of them work perfectly. Does anyone else have this model laptop and also have Doom Eternal and can report their performance? I just wanted to make sure this wasn't a hardware issue as this didn't happen on my I am running Gsync on a new Dell monitor that I purchased 5 months ago. Is anyone I've been trying out to find the cause for this issue for days. how in the HELL did this panel get g-sync compatible certification from nvidia!! Everything else is extremely unsmooth with G-Sync. Then update That might cause tearing (or in some games stutter). Here is my problem: I use gsync on a freesync 75hz monitor. Buttery smooth once again Reply reply stuttering is reduced because you are using vsync at 120 now. V-Sync on: Lots of stutters. Gsync makes it more easy for the user though, since you don't have to play around with settings. 1 although it might have something to do with Unity console. But it's being held back by constant stuttering, and although I'm trying to power through, it's really getting on my nerves now. I'm getting only an avg of 100 fps in game with crazy stutter, running a gtx 1070 FE, 16gigs ddr4, and an i7 7700k on an ssd. My TV does frame interpolation which helps with framedrops (I I think with the original Doom, I could easily play it at 165, well except on Brutal Doom, in which the gore and more monster variety will cause it to drop. The first tends to occur when frame rates are low, the second when frame rates are high. < > Nothing is more distracting than frame rate stuttering and screen tearing. Setting vsync to fast rather than plain old "on" as you're supposed to fixed my gsync. 10. Im having an issue where whenever i move the mouse the aim stutters, if i plug a controller in the aim is perfectly smooth, it's nothing to do with performance or gpu or framerate, it's just moving the mouse, i tried lowering my polling rate from 1000 to 500, and attempted vsync off, gsync off, fps cap, no fps cap i tried 120 hz and 60 hz refresh rate, nothings working, i ROG Swift 25 "240hz Gsync monitor since I mounted the new card I always have micro stuttering in everything: Benchmark (superposition / Firestrike / Heaven . I do not watch too many movies mostly game so I cannot say if it was a driver update or mpc or lav filter update which broke it. 0. That applies to at least Crispy Doom, Doom Retro, Eternity Engine and PrBoom+ (in case of PrBoom+ it is really choppy no matter what unless OpenGl is used). G-sync appears to be the culprit, but it is enabled in the nvidia control panel for both full screen and windowed mode. dpJudas Posts: 3113 Joined: Sat May 28, 2016 1:01 pm. 131. Build: I7 6700k stock 16 GB 3200 ram Gtx 1080ti Monitor is a 165hz gsync 1440p No matter what I do I seem to get this annoying stutter. < > Showing 1-6 of 6 comments . G-Sync on: Almost no actual stutters, very smooth visible gameplay. But I still can't get rid of the problem. Keyword there is slowly. I started 2 days ago but I dont rly know what I did to cause this issue. Make sure monitor and refresh rate are both at maximum in monitor settings and in NVIDA control panel. More concerning is that I attempt to run some games at 4K Such as gears of war 5. I've tried hundreds of different settings, including the setting the graphics from low thru Ultra Nightmare along with more granular adjustments, 1080 and 1440 resolutions, vSync, Triple Buffer, gSync, external frame limits of 100fps and 240fps. It talks about fixing tearing multiple times but only mentions no stutter once. More importantly, it purportedly squashes the bugs that were wreaking havoc for affected users. I have a 3060 ti and an i5 11600KF. dpJudas Posts: 3069 Joined: Sat May 28, 2016 7:01 pm. Doom is actually probably better. I notice micro stutters in oribos (very obvious) and orgrimmar (less in orgrimma) and also sometimes when transitioning an area and the area "NAME" pops up. Do we need to use Vsync ON in game to get smooth gameplay? I though thats what Gsync was for? Also, stutter with Reflex or Reflex Boost. r/pcmasterrace DOOM High Frames but stutter Hey all! Just bought this game and started playing a couple minutes ago, I'm getting a solid 60FPS but I have lag, If someone could help that would be spectacular! Thanks all! < > Showing 1-13 of 13 comments . 5 V-sync off. (and Gsync doesn't make a difference) I've tried many different combinations of settings: RT on/off, DLSS . Thanks in advance! DOOM High Frames but stutter Hey all! Just bought this game and started playing a couple minutes ago, I'm getting a solid 60FPS but I have lag, If someone could help that would be spectacular! Thanks all! < > Showing 1-13 of 13 comments . Note: Freesync (Gsync Compatible software sync) and Gsync (Detected Gsync processor) are different technologies. But you will NOT have any Tearing / stuttering. Everyone's a winner in Everyone's a winner in Skip to main content Another Boltgun victim. eGaD. Still can’t fix the crazy frame time spikes and stutter in Doom 2016 or Doom Eternal. Has anyone with the 5 pro or 7 notice that G-sync isn't working properly in certain games? I've disabled hybrid and set everything on high performance but there's screen stutter in Hitman 3 and Borderlands 3 despite getting 90-100+ FPS. . No, enabling Gsync technology does not cause stuttering in games. 7Ghz Coffee Lake (+Thermalright "True Spirit-90") MB: Asrock Extreme 4 Z370 (BIOS 1. Vsync fast is not really useful for you. Creating a input lag or "stuttering" look of one extra still frame before refreshing the frame after. I'm not sure if DOOM does this, but there is a possibility that DOOM checks your monitor's refresh rate and makes sure to stay in sync with it regardless of your FPS, but like I said, I haven't noticed any tearing with v-sync off. Why is that? Other game's vsync don't have this behavior. i use capframe X to detect persentage of stutter in games, and the gsync stutter its not stutter by system but rather frame skipping in the monitor (i can't explain but stuttering detection is 0%) but stutter (frame skipping is there, making game with gsync on extremely not smooth. This option was introduced in a 2015 driver update, and by manipulating the DWM (Desktop Windows Manager) framebuffer, enables G-SYNC’s VRR (variable refresh rate) to synchronize to the focused window’s render I bet this has probably been touched upon in numerous threads, but instead of necroing them I am making a new one. Ok, so to start off specs: GPU: RTX 2080 CPU: i7-7700K MOTHERBOARD: MSI-Z270-A Pro RAM: 16GB DDR4 PSU: 750 watt OS: Windows 10 64 bit OS is on SSD QD-OLED AW3423DW Micro Stutter? G-Sync On HDR On Alienware UltraWide MonitorHi Friends Welcome to Viktors Reality:today I have Doom Eternal on the QD-OLED Al But no matter what, I had stutter in many games. Now with gsync actually enabled it's super smooth. On a final note, I am loving Doom and even 60fps vsync it looks superb :) P. I switch from mouse and keyboard to controller when this happens in games and 90% of the time that fixes it for me. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews It helped for about a minute, but then there was a huge frame drop and suddenly it started stuttering again. My monitor, ViewSonic XG350R-C, 35 Curved I've tried every setting under the sun including adjusting ODT settings such at bitrate, turning off gsync, turning off HAGS, using every codec imaginable, adjusting the resolution and refresh rate, changing the runtimes for VR games, switching USB slots, changing all sorts of BIOS settings and praying to our Lord and saviour. Specs: Lenovo legion w/ gtx 3060 playing on high settings I get a For on-the-fly rendered content (games), random 60-100fps on a variable framerate display looks much better than 79fps@80Hz (one stutter per second). Every test I Remember that the stuttering issue on most cases can be eliminated by adjusting pre-rendered frames amount, and/or deciding on using double or triple buffered vsync. Now i just have vsync on "activated" and it still doesn't feel right. I have reinstalled win10, and at the same time reset all bios settings to just set the necessary settings to run my pc. Desktop locked at 60Hz after exiting. Fast-Sync on: Much less actual stutters, slightly less visible stutter. Immortal Fenyx Rising - When something new pops up on screen. I've seen this across three different monitors: 165 Hz, 144 Hz, and 60 Hz. , it become stable. This moment I play on 1440p, but I am still testing with settings and scaling to see what the ideal balance is for my system. S. Open comment sort options. I even moved the game to Radeon RX 6600 BF 5/Doom 2016 stutters/freesync - broken I have system what I need to diagnose the system. FastSync is also activated in the Nvidia Control Panel and it works perfectly with every single game I've been playing these days: It works perfectly on: - Call of Duty Modern Warfare / Warzone - Battlefield V - Dota 2 - Sea of Thieves - Death Stranding But for some unknown reason it isn't working with You should run Doom Eternal and see if the stutter is coming from CPU or GPU. Since the last 2 nvidia driver updates every couple of seconds the game stutters for me. My fps will drop 2-8 frames OBS is recording with constant frame rate. I didn't hear anything about it being a windows 10 issue and I didn't hear it was a fortnite problem either. vsync syncs your monitor and gpu, sounds good? except dx games don't allow extra frames to be discarded, so if you're running 100 fps but vsync is locking to 60, dx still demands those extra 40 frames get shown in order at some point. Dunno, if this is the issue, but it is G-SYNC is a variable refresh rate technology. Vsync on. see other fps games without mouse stutter/locking issues. gsync still doesnt work If you have a Gsync or freesync monitor, make sure this is enabled Make sure this setting is selected "use the advanced 3D image settings". Here is a link to the original post which details the problem I was having. Of course I have a HDR monitor and all sets are at max. Considering that GSync for 60 FPS 1080p is probably unnecessary for FFXIV and that we need to play borderless for the ACT overlay to work, this is somehow sad but an OK compromise I For a few months I was having no issues with stutter without having to use a workaround, madvr was functioning normally, then one day it was stuttering again, so now I am using the first workaround. I'll be honest haven't really noticed but getting solid 120fps constant so maybe that's why. I had this issue on my Intel build and GSYNC can solve a lot of stutter issues, keeping a random refresh rate in sync with a random frame rate. but I have some input delay *not a LOT, but enough that it doesn't feel right. Personally, I use 1070 with fast vsync and always disable in game sync for no tearing, fast input, and more FPS; it's kind of similar. The motherboard can't be causing stuttering can it? I also have the latest drivers. Gsync would help in this scenario of course, but then you'd have to pay the premium and it's up to you if it's worth it or not. Tearing/stuttering is far less noticeable on a 144Hz panel than a 60Hz even if you are not matching the refresh rate. etc) All games (RDR2, AC Origins, Farcry5) The only game in which it is less frequent is DOOM Eternal. Related Topics Lenovo Public company Business Business, Economics, and Finance comments sorted by Best Top New Controversial Q&A Add a Creating a input lag or "stuttering" look of one extra still frame before refreshing the frame after. the only proper fix is gsync/freesync, as it's the only way to get your monitor and gpu synced up at ANY refresh rate I'm curious if people without Razer hardware, or those who do but are running Synapse still get the stuttering when Doom's Chroma support is on? #14. Doom stutters for me only when G-Sync is activated but it doesn't with a solid refresh rate or the ULMB activated. GSYNC causes performance issues in Lightroom. Thanks man. I This has been an issue since probably early DF. Turning off VSYNC fixes everything and I can still keep GSYNC and HDR enabled with no apparent performance issues. I went into the G Sync Program Settings in the NVIDIA Control Panel and changed the Monitor Technology from GSYNC to Fixed Refresh for Adobe Premiere Pro. Game has slight micro stuttering going on. If course the 60 fps was with V-sync on, so I decided to run DOOM with the Vulkan API V-sync off, and with OpenGL 4. In some situations you can experience - Gsync + Vsync (vsync prevent tearing at the top or bottom of monitor and doesn't function like tradition vsync when gsync is enabled, so no input lag) - Framerate capped 2 to 3 frames You guys have a Gsync or AMD equivalent monitor? I have a gsync monitor. In that Case: V-Sync OFF eliminates stutter completely (but might cause Tearing). some I've been trying out to find the cause for this issue for days. But when running at 60fps when using the mouse to move the camera, the camera movement isn’t smooth, as if the framerate is Everything fancy like GSync or HDR only introduces stuttering in some degrees. Also noticed when using spells on packs of mobs the frametime can be a bit erratic. It can be basically unplayable even at constant 60fps. Keep vsync on in the game settings. Screen tearing despite G-Sync. I’m really confused how these drops are happening as Gsync in any other game doesn’t cause these drops for me. Fortnite (Not that I play it) - Stutters constantly. But what really hit home, was Doom I believe there are problems with SLI and Doom, yes, so you could try turning that off and see if it helps. First, use the Vulkan renderer, it helps. I have reverted from 4 amd drivers so far. With Alan Wake 2 I was getting stuttering across the board and tried everything. jorimt. Overclocking the cpu QD-OLED AW3423DW Micro Stutter? G-Sync On HDR On Alienware UltraWide MonitorHi Friends Welcome to Viktors Reality:today I have Doom Eternal on the QD-OLED Al If you use Freesync and Gsync, in the settings of the GPU you will need to disable vsync, AND also in any game setting that has that configuration. 4. I then tested with 165hz, 60fps cap, gsync on vsync on in horizon zero dawn. In my case, I have a Razer keyboard and mouse. Full screen everything is fine 120+ fps, but windowed mode or windowed borderless mode my games drop to 60fps and have horrible stuttering. Reply reply Erbstin • old unacceptable for a game like this. 78) asus PG27UQ 4K 144hz gsync windows 10 64bit on 1909 latest update the issue that happens is when i have the game running with HDR Technically this isn't how Gsync/freesync are supposed to work for the best experience. So if its not a simple setting overlooked, then its Microsoft making it The 517. I've tried the game in Fullscreen (windowed) and Fullscreen, still stutters. it's very noticeable in Overwatch 2 and i can see it in league of legends. What really I have a zotac amp 1080 with gsync on and the game play in Doom is silky smooth. My frametimes & framerates are all over the place, from 75fps dropping to 40 & back up to 60-75. Not sure about Chocolate Doom since fps is so low, that I can't tell whether it's just low fps or stuttering. I have an M2 960 EVO SSD with 10x the performance of a normal ssd and the game still has a lot of stutter. It's like enhanced vsync, adds some low amount of input lag, removes tearing but it may stutter if you don't have fps Gsync + Vsync is causing stuttering from frametime spikes, I don’t know how to fix it. to be honest I was also expecting a focused gameplay video. Is anybody else having this issue? Stutter started for me on patch 1. However, maybe "most" games I play seem to exhibit frequent microstutter/framepacing "jitter" with uncapped FPS on my G-Sync panel and some games Make sure your Nvidia control panel settings are correct. I have a bad habit of stress testing games this way even before I got my PC on I found a bug / issue with vsync + gsync when HDR is enabled (doom eternal) Doom Eternal - BUG hey all. Shut down game, go into nvidia control panel turn on gsync for windowed plus fulscren (was only fullscreen before so that may have been the problem idk), went into 3d settings and went into programs, selected valorant, capped fps, changed monitor technology from global Gsync to gsync for valorant, changed global vsync on to vsync on, went back Im still running Win7 whether thats significant or not. Whoever is experiencing issues with stutter on dual 144Hz/60hz monitors like me (when watching content on second monitor), solution is to use only Exclusive Fullscreen G-Sync mode for this game. Not sure if some setting could be causing this but just wanted to see if anyone else noticing this. EA WRC Gsync stuttering solution Set a limiter in Nvidia profiler to your gsync monitor hz - 1 form example if you have 60hz monitor set the limiter to 59. This is the only game that forces 60fps with any form of vsync enabled. In fact, Gsync is designed to reduce stuttering and screen tearing by synchronizing the refresh rate of the monitor with the frames rendered by the graphics card. Discussion Hello, I have a 1440p 144hz gsync monitor and when I turn gsync off and vsync off in nvcp my frames are in the 200s on the practice range though the game kinda feels stuttery in a way. If you turn off Gsync it almost disappears (like 95% gone, occasional stutter). Author. I tried a lot of things like making the game enter in exlusive fullscreen mode with a shortcut, disabling gsync, disabling subsurface scattering as someone pointed out in a forum, enabling or disabling in-game vsync, running in 60hz, but nothing solved. Turns out that fixed the stuttering in many games and also eliminates tearing. HDR somehow affects performance which is a bummer because it looks stunning with that GSync stutters with HAGS enabled Tech Support Solved TL;DR Hardware Accelerated GPU Scheduling causes stuttering in some cases when G-Sync is enabled and can be fixed by disabling one or the other. Click here to jump to that post. V-sync Global in NCP and off The problem is that I encounter stuttering in this configuration and especially on League of legend. Report; Quote; Post by dpJudas » Sat Dec 09, 2023 10:11 pm. Just disable vsync. I will test these settings. Last Gsync stutter g14 2023 . Cap your FPS much lower than refresh rate to eliminate screen tearing (minimum of -20fps below refresh rate). [SOLVED] (new system) rtx 3070 underperforming/ stuttering. 1 Even though i get vertical tearing from time to time. Any ideas? Go into control panel for THIS game not GLOBAL and set the shader cache off and turn off v-sync,your 780 should play nicer with shader cache off,at I've followed all the useful advice for NVCP such as enabling vsync and gsync there and capping fps to 117, while disabling vsync in game. Actual FPS is fine, when the game isn't stuttering. Reply zmroth • Hello! I bought both Unity ports on GOG in the recent sale, but noticed that there is an occasional stutter when looking around with the mouse. At high framerates, VSync is enabled to eliminate tearing. 2 -all defaults, just ULPS -off chipset It is in video settings. Only setting that work is Vsync ON (and Gsync on by default). If You use Low Latency Mode on Ultra, always use VSync and/or GSync!! Use Start Commands The most important values are the enforcement of Vulkan and the restriction on the number of threads used, which should never exceed the maximum number of physical cores, at least at the beginning and during a longer test phase!! It's noticeable in Doom 16' but not as much as in Eternal. If the game has auto settings make sure it is off. the only real way to fix anything is via gsync/freesync or vsync to a lesser degree. Sort by: Top. The only game that seems to be bugged is overwatch. Stutter started for me on patch 1. I've seen it de-stutter some games before. I'm running 22. Since upgrading to a 3090 in October I've been constantly dealing with stutter. I've tried playing without Gsync enabled and I get massive screen tears. Upgrade your FPS skills with over 25,000 player-created scenarios, infinite customization, cloned game physics, coaching playlists, and guided training and analysis. I mean I want to see if I will notice those stutters as you say you do and check if I am sensible or not. Everything else is extremely unsmooth with G-Sync. If gsync is working you'll see a green "G-SYNC" text in the upper right corner of the game. Old. Tweaked my I've tried every setting under the sun including adjusting ODT settings such at bitrate, turning off gsync, turning off HAGS, using every codec imaginable, adjusting the resolution and refresh rate, changing the runtimes for VR games, switching USB slots, changing all sorts of BIOS settings and praying to our Lord and saviour. 9. So I switched each sync setting on and off independently: All syncs off: Lots of stutters. As ridiculous as it may sound Doom in dosbox plays better as well, so with a little bit of tweaking you can get a more stable performance in dosbox. There is no such thing as a game that Having problems with Gsync; there's a lot of frame stuttering. I run the game at ultra with everything I don't think the engine handles high framerates very well, because I noticed some odd bit of stutter going on which I never noticed on my 60hz monitor. If you have just posted a meme and it's not Sunday, the moderators of r/Doom politely ask that you Gsync is on. My drivers are up to date. The timing of frame rendering matches up with the timing of frame display. This turned out to be the culprit. Reply reply TessellatedGuy • I've been using blurbuster's settings from day one, but none of that affects the flickering. So say I’m panning the camera, especially horizontally, in a game or say running side to side in a 2D game the image gets “hitched” at irregular times. Gsync acts weird once it exceeds the refresh rate & the combination with VSync and/or framerate limiters to counter that only ends up in more frame DOOM 2016 even required this modification if you were playing at the default 90 FOV, but in a wider-than Could be Gsync related issue, run with frequent hiccups and micro-stuttering. However. Im still running Win7 whether thats significant or not. It’s an issue that has plagued PC gaming since its inception, but what's the solution? Enable fullscreen in the game settings. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews DOOM 64 > General Discussions > Topic Details. I have noticed odd brightness change flicker when something darker is showing on screen. So I went online and found this solution and it worked. They are annoying micro stutters that prevent me from playing on a 2000 Euro card! This stuttering also happens when I have nothing else on my secondary monitor. *EDIT May 2, 2023* Doom Eternal runs really, really badly on these laptops. Be sure mouse smoothing is disabled in the game settings and lower the sensitivity maybe. Here's what they wrote: Set your monitor to work at 63 Hz (which is slightly higher than 62. SMOKEY. Now this is all very obvious, but when I googled why my gsync was tearing, why gsync + vsync was stuttering, I could not find any solutions Micro stutter is more subtle and often harder to measure objectively—the best tools like Nvidia's FCAT involve color tagging of each frame received by a high-end capture card. Vsync and trple buffering is on, couldn't see much difference tinketing with video options. Best. The game stutters a lot, even though the framerate never drops below 60. I’ve tried SO much Enabling/Disabling VSync and GSync Updating Windows 10 to the latest build/version (19043. bpudhkr efgkx mcv rzry sqhpudg fvtpuhib llqcxb erfh ezx fuoiffum